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Tomb Raiders and Space Invaders: Videogame Forms and Contexts

Tomb Raiders and Space Invaders: Videogame Forms and Contexts

Geoff King, Tanya Krzywinska

OFFLINE · 虚拟现实如何讲故事

OFFLINE · 虚拟现实如何讲故事

离线

重屏 中国绘画中的媒材与再现 (巫鸿) (Z-Library)

重屏 中国绘画中的媒材与再现 (巫鸿) (Z-Library)

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Critical Code Studies

Critical Code Studies

Mark C. Marino

Category: Game Aesthetics

The Paradox of Transgression in Games

The Paradox of Transgression in Games

Kristine Jørgensen & Torill Elvira Mortensen

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