Avant-garde Videogames: Playing with Technoculture (MIT Press)
Brian Schrank;Jay David Bolter
Virtual Worlds as Philosophical Tools How
Stefano Gualeni
艺术与视知觉 (美] 鲁道夫·阿恩海姆) (Z-Library)
未知
A Virtual Reality Game for Chronic Pain Ma
Unknown
The Publishing Challenge for Independent Video Game Developers; ...
Odile Limpach