Gamer Theory
McKenzie Wark
Fans and Videogames: Histories, Fandom, Archives
Melanie Swalwell & Helen Stuckey & Angela Ndalianis
Understanding Counterplay in Video Games (Routledge Advances ...
Alan F. Meades
Critical Play
Flanagan, Mary.
The Indie Game Developer Handbook
Hill-Whittall, Richard
Video Games and Spatiality in American Stu
Wei Zhi
Where Research Begins
Mullaney, Thomas S.;Rea, Christopher;
Virtual Worlds as Philosophical Tools How
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明室:摄影纵横谈 ([法]罗兰·巴特; 赵克非 译(北京:文化艺术出版社 2002年)) (Z-Library)
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Video Games and Storytelling Reading Games
摄影哲学的思考 (威廉·弗卢塞尔(Vilém Flusser)著;毛卫东、丁君君 译) (Z-Library) (1)
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First Person Shooter: The Subjective Cyberspace
Herlander Elias
Yi Zhu De Yu Yan Tong Wang Fu Hao Li Lun
Vintage Game Consoles
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大卫·霍克尼 & 保罗·乔伊斯
Games of Empire
Dyer- Witheford
图像何求:形象的生命与爱 (W. J. T. 米歇尔) (Z-Library)
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Tempest: Geometries of Play
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Picture Theory Essays on Verbal and Visual
Avant-garde Videogames: Playing with Technoculture (MIT Press)
Brian Schrank;Jay David Bolter
The CRPG Book Project
Felipe Pepe
金枝(套装共2册)
詹姆斯·乔治·弗雷泽(Jomes George Frazer)
电影史:理论与实践
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欢迎来到实在界这个大荒漠 (斯拉沃热·齐泽克, Slavoj Žižek, 季广茂) (Z-Library)
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融合文化:新媒体和旧媒体的冲突地带 ((美)詹金斯, 杜永明) (Z-Library)
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Theory and Design in the First Machine Age
Transgression in Games and Play
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The Untold History of Japanese Game Developers Volume 3
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The Video Games Textbook: History • Business • Technology
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临床医学的诞生
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Japanese Culture Through Videogames
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Film, Art, New Media: Museum Without Walls?
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Mapping Ideology (Slavoj Zizek) (Z-Library) (1)
Bridging Literacies With Videogames
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Atari to Zelda: Japan's Videogames in Global Contexts
Mia Consalvo
看见与被看 (乔治·迪迪-于贝尔曼) (Z-Library)
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NOËL CARROLL
巫鸿美术史文集第二辑(1999-2[..]
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Mimesis as Make-Believe
Kendall L. Walton