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What Video Games Have to Teach Us about Learning and Literacy

What Video Games Have to Teach Us about Learning and Literacy

James Paul Gee

Philosophy and Technology II Information Technology and Computers in Theory and Practice (Carl Mitcham (auth.), Carl Mitcham etc.) (Z-Library)

Philosophy and Technology II Information Technology and Computers ...

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Designing Virtual Worlds

Designing Virtual Worlds

Richard A. Bartle

The Surviving Image Phantoms of Time and Time of Phantoms Aby Warburgs History of Art

The Surviving Image Phantoms of Time and Time of Phantoms Aby ...

Georges Didi-Huberman, Harvey Mendelsohn

Category: technology

The Routledge Companion to Video Game Studies; Second Edition

The Routledge Companion to Video Game Studies; Second Edition

Mark J. P. Wolf & Bernard Perron

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