Video Games
James Newman
Tu Xiang Xue Yan Jiu Wen Yi Fu Xing Shi Q
Wei Zhi
Cinema The Archaeology of Film and the Mem
Critical Play
Flanagan, Mary.
艺术学通论 (北京大学人文学科文库·北大艺术学[..]
彭锋
337345_Print.indd
0002624
Zi Ben Zhu Yi Yu Jing Shen Fen Lie Qian G
Play Anything
Ian Bogost
Vintage Games 2.0: AN INSIDER LOOK AT THE MOST INFLUENTIAL GAMES ...
MATT BARTON
Does Playing Video Games Make Players More
Barrie Gunter
Debugging Game History: A Critical Lexicon (Game Histories)
Henry Lowood
Games User Research: A Case Study Approach
Miguel Angel Garcia-Ruiz
Atari to Zelda: Japan's Videogames in Global Contexts
Mia Consalvo
Li Ting Zhu Bian Chi Xian Ji Qi Jue Xing
Li Ting Zhu Bian Chi Xian Ke Huan
Li Ting Zhu Bian Chi Xian Hei Ke
Li Ting Zhu Bian Chi Xian Kai Shi You Xi
How to Talk About Videogames
Virtual Worlds as Philosophical Tools How
Stefano Gualeni
Capa_9-1.png
Video Games and Storytelling Reading Games
Video Game Narrative and Criticism Playing
图像理论 (W. J. T. 米歇尔) (Z-Library) (1)
未知
Tu Xiang Li Lun (W. J. T. Mi Xie Er ) (Z-
Exploring Videogames with Deleuze and Guattari : Towards an ...
Cremin, Colin(Author)
Game Art Art from 40 Video Games and Inter
Understanding Counterplay in Video Games (Routledge Advances ...
Alan F. Meades
The Dark Side of Game Play: Controversial Issues in Playful ...
Unknown
I Am Error The Nintendo Family Computer
Nathan Altice
Mind Change
Susan Greenfield
The Interface Effect
Alexander R. Galloway
Video Game Storytelling
Evan Skolnick
Computers as Theatre, Second Edition (Jason Arnold's Library)
Brenda Laurel
Video Games and Social Competence
Kowert, Rachel
ssreader
汉译世界学术名著丛书A1515 [法]梅洛-庞蒂-可见的与不可见的[..]
[法]梅洛-庞蒂;罗国祥译
Bridging Literacies With Videogames
Hannah R. Gerber
Game Engine Architecture
Richard Lemarchand
回归当代美学的11个问题
彭锋著
Avant-garde Videogames: Playing with Technoculture (MIT Press)
Brian Schrank;Jay David Bolter
Game After: A Cultural Study of Video Game Afterlife
Raiford Guins
Agency and Media Reception Experiencing Vi
The art of video games from Pac-Man to Mas
Vintage Game Consoles
Loguidice, Bill.,Barton, Matt.
Understanding Machinima
Ng, Jenna
Game Analytics Maximizing the Value of Pl
Magy Seif El-Nasr
10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)
Nick Montfort & Patsy Baudoin & John Bell & Ian Bogost & Jeremy Douglass & Mark C. Marino & Michael Mateas & Casey Reas & Mark Sample & Noah Vawter
The Videogame Ethics Reader (Revised First Edition)
Jose P. Zagal
Laocoon
Gotthold Ephraim Lessing & Ellen Frothingham
创造的进化论
(法)亨利•柏格森 著;陈圣生 译
Drawing Basics and Video Game Art
Chris Solarski
Film, Art, New Media: Museum Without Walls?
Dalle Vacche, Angela Dalle
Generation Xbox: How Videogames Invaded Hollywood
Jamie Russell
9780415577915 1..192
Newman, James;
Layout 1
Johnson, Phylis(Author)
文化现代性的视觉表达:观看、凝视与对视 (传播学论丛)
吴靖
Games of Empire
Dyer- Witheford
Wordplay and the Discourse of Video Games
Christopher A. Paul
Computers as Theatre
The Machinima Reader
Nitsche, Michael,Lowood, Henry.
Inventing the Medium: Principles of Interaction Design as a ...
Janet H. Murray
In-game
Calleja, Gordon.
1001 Video Games: You Must Play Before You Die
Mott, Tony