枪炮、病菌与钢铁 : 人类社会的命运 (世纪人文系列丛书·开放人文)
贾雷德·戴蒙德
Art in the Age of Machine Learning
Sofian Audry
聚焦:摄影在中国
巫鸿
Mapping Ideology (Slavoj Zizek) (Z-Library) (1)
未知
Mapping Ideology (Slavoj Zizek) (Z-Library
Wei Zhi
The matter myth
P. C. W. Davies
Mei De Li Cheng (Li Ze Hou ) (Z-Library)
Mei Xue Zhi Nan (Bi De Ji Wei ) (z-lib.o
Mei Zhu Shi De Ji Ben Gai Nian Hou Qi Yi
Metagaming
Stephanie Boluk,Patrick LeMieux
Microsoft Word - Manovich.doc
Ming Shi She Ying Zong Heng Tan ([Fa ]Lu
Missions for Thoughtful Gamers
Andrew Cutting
Mixed Realism: Videogames and the Violence of Fiction
Timothy J. Welsh
MOTORSPORT GOING GLOBAL
Nick Henry, et al.
My Avatar, My Self: Identity in Video Role-Playing Games
Waggoner, Zach
Mythopoeic Narrative in The Legend of Zelda
Anthony G. Cirilla & Vincent E. Rone
Narrative As Virtual Reality
Ryan, Marie-Laure
Narrative Design and Authorship in Bloodborne: An Analysis of ...
Hoedt, Madelon
Newsgames
Bogost, Ian.,Ferrari, Simon.,Schweizer, Bobby.
On Criticism
NOËL CARROLL
The Oxford Handbook of Aesthetics (Oxford
The Paradox of Transgression in Games
Torill Elvira Mortensen & Kristine Jørgensen
Performativity in Art, Literature, and Videogames
Darshana Jayemanne
Peter Dormer Xian Dai She Ji De Yi Yi
Philosophy and Technology II Information T
Philosophy of Engineering, East and West (
Philosophy-Screens
Mauro Carbone & Marta Nijhuis
Picture Theory Essays on Verbal and Visual
PII: S1054-139X(01)002[..]
Unknown
Player vs. Monster
Švelch, Jaroslav.
Players and Their Pets
Consalvo, Mia; Begy, Jason;
Program Game Studies Minor - University of
Acalog ACMSTM
The Publishing Challenge for Independent Video Game Developers; ...
Odile Limpach
Quests Design, Theory, and History in Gam
Jeff Howard
Racing the Beam: The Atari Video Computer System (Platform Studies)
Nick Montfort & Ian Bogost
Rethinking Media Change The Aesthetics of
Rethinking Media Change The Aesthetics of Transition (Media ...
Roberto Ohrt Axel Heil Aby Warburg Haus de
The Original-Hatje Cantz HKW (2020)
Rong He Wen Hua Xin Mei Ti He Jiu Mei Ti
Science Fiction Video Games
Tringham, Neal Roger
Sexuality in Role-Playing Games
Brown, Ashley ML
Shan Ming Gu Ying Zhong Guo Shan Shui Hua
Shared Fantasy Role Playing Games as Soci
Gary Alan Fine
She Ying Zhe Xue De Si Kao (Wei Lian Fu
Sheng Ming Shi Shi Yao ([Ao ] Ai Er Wen
Shi Jian Yu Ta Zhe Le temps et l'autre (Y
Shi Jie She Ying Shi (Nei Ao Mi Luo Sen
Shi Mao De Kong Hua Hou Xian Dai Zhi Shi
Simulating Good and Evil
Marcus Schulzke
Sports Videogames
Mia Consalvo
The Surviving Image Phantoms of Time and T
The Surviving Image Phantoms of Time and Time of Phantoms Aby ...
Tai Yi Jin Hua Zong Zhi ( Jin Hua De Mi M
Zamzar
Theorizing Stupid Media De-Naturalizing S
Aaron Kerner
Theory and Design in the First Machine Age
Theory and Design in the First Machine Age (Reyner Banham) (Z-Library)
Third Person Authoring and Exploring Vast
Pat Harrigan
Thought-Provoking Play Political Philosop
Martin Roth
Tomb Raiders and Space Invaders: Videogame Forms and Contexts
Geoff King, Tanya Krzywinska
Transgression in Games and Play
Kristine Jørgensen & Faltin Karlsen
Tu Xiang He Qiu Xing Xiang De Sheng Ming
Tu Xiang Li Lun (W. J. T. Mi Xie Er ) (Z-
Tu Xiang Xue Yan Jiu Wen Yi Fu Xing Shi Q